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Cave Study

Date

November 2024

Classwork

Final

This was a quick study done in Blender, where I practiced scene composition, lighting, and node based coding. The models for the natural environment, the rocks and ground, were free photoscans from Blenderkit, and the the architecture assets were free models from Sketchfab. I created waterfalls and flowing water using Blender’s node-based system, with empties to create bubbles where the waterfalls met at the bottom.
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Made using Blender

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